# Ludum Dare 45 Team SWI-Prolog

**URL:** <https://swi-prolog.discourse.group/t/ludum-dare-45-team-swi-prolog/1348>\
**Category:** Announce\
**Tags:** gamejam\
**Created:** [October 4, 2019, 8:35am UTC](https://swi-prolog.discourse.group/t/ludum-dare-45-team-swi-prolog/1348 "2019-10-04T08:35:03Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anniepoo](https://yyz2.discourse-cdn.com/free1/user_avatar/swi-prolog.discourse.group/anniepoo/32/12_2.png) [@anniepoo](https://swi-prolog.discourse.group/u/anniepoo)\
**Post date:** [October 4, 2019, 8:35am UTC](https://swi-prolog.discourse.group/t/ludum-dare-45-team-swi-prolog/1348/1 "2019-10-04T08:35:03Z")

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A team is assembling for Ludum Dare 45, which starts this friday at 6pm US Eastern time and runs through the same time on monday.  
We’ll probably use a starter project that connects Snap!, the blocks programming environment, to CHR.

At the start of the jam they’ll announce a theme something like “trapped”, and you have to build a game around that theme. So maybe we build an interactive fiction about prison escape.

If you want involved, hop onto ##prolog on [freenode.net](http://freenode.net) and bug me (anniepoo) or aindilis to put you on the github org, and d/l & install the starter.

Why do this? Entering Prolog teams in game jams - arguably the worst possible application for Prolog- stretches the boundaries of the system. The last jam we did spread knowledge of cyc a bit.

Hey, our last entry has picked up a few positive comments - it was based on nanisearch, and some people actually enjoyed the game.
