I read everything first, I found this which describes my problem,
but none of the suggested causes apply to me. I am not using any form of expansion other than stock DCG rules and I am certainly not modifying any code whilst debugging.
Also, as the day grows on the graphical debugger window seems to take long and longer to open, sometimes eight or nine seconds before the gray turns into white panels with content…is this related to my code I wonder? It’s relatively simple code, nothing fancy going on at all.
My PC only has 8GB of RAM thought, although running statistics
from the debugger window via break doesn’t show any of the memory values reaching the limits.
It’s getting frustrating waiting nearly ten seconds every time to use the graphical debugger which helps a lot at times… just wondered if I am missing some kind of configuration option somewhere regarding stack frame collection yadda yadda (doesn’t know what he’s talking about etc).